Project D [Unreleased]:
UX & UI Designer // Josh Cookfair
Illustrations // Alessandra Fonseca
An unreleased Dungeon Extraction game that had the gameplay of a MOBA with the game flow of an Extractor. In this PvPvE, players battled in a multi-room dungeon and raced an ever-shrinking dungeon fog to gather as much loot as possible. After gaining enough experience points, players were able to channel their team an extraction portal and escape the dungeon with their loot.